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CS 397G Topic: Game Programming

Prerequisite: CS 242 or equivalent.

Course Description: Students will create real time applications, especially 2D and 3D computer games. The idea is to translate a game design into a workable script language. The course will focus on 3D level design, motion capture and camera angles, character development, rendering and animation in 3D, polygon models, collision detection, and texturing.

Credits

4 credits

Prerequisite

CS 242 Min Grade C